


The boss battles are typical of our company's boss battles. The key is to use this as a clue to overcome the difficulties. Our approach is different from other games in that the core of the game is the reassembly of parts. There is a lot of information about the game hidden in the trailer, so if you take the time to look at it, you will be able to think, "What can I do with this? If you take a good look at the trailer, you will be able to think about what you can do with it. There are barriers, quadrupeds, and pile bunkers in this game, just like in past games. What kind of parts will appear in the game? We defined the direction in which the actions would change depending on the parts. I reexamined the freedom of operation by reconfiguring the robot parts, which is unique to the AC series. I determined the direction of the game's base, maps and action. I was in charge of directing the early stages of the game under the title of "Initial Game Director. Hidetaka Miyazaki, president of From Software, involved in the production of this game?

We are developing a new action game that combines these elements with the concept of the AC series. Also, our staff has developed a lot of knowledge and expertise through the "Dark Souls" series and "Eldenring". We spent more money and resources on this game than we have in the past. What are the major differences from the previous "Armored Core" series? Last year was the 25th anniversary of the series, so we felt that we managed to make the announcement just in time. It has been 10 years since the last work, so I realized that many fans had been waiting for this work. Please tell us your impressions of the response and other comments you have received since the announcement. This time, we have put a number of new measures in place to help make assembly and customization more intuitive and logical than it has been in the past." At leas, that has been the case in many of the series' previous titles. Seen from the perspective of new users, though, it is a very detailed and complex system, which take as long time to master for a lot players. it is the element of the game with the most depth, and for many fans, it is the most enjoyable. As I mentioned earlier, one of the key elements of Armored Core is the assembly of various parts to customize your very own mech. We plan to release more details about this in the coming days, but I can talk about one such element today. Have you put in place any measures to make the game easier to play for newcomers to the series?" Last year, you released Elden Ring to great worldwide acclaim, even winning 'Game of the Year.' With this being the first new title since, I am sure that a great many gamers are very excited about this title. Mori: "So you would consider this a beginner-friendly title, then.
